
Contents
left;">Chapter 1: Discovering Your Hidden Scripting Skills Chapter 2: Introducing the Building Blocks for Unity Scripts Chapter 3: Getting into the Details of Variables Chapter 4: Getting into the Details of Methods Chapter 5: Making Decisions in Code Chapter 6: Using Dot Syntax for Object Communication Chapter 7: Creating the Gameplay is Just a Part of the Game Chapter 8: Developing the State Machine Chapter 9: Start Building a Game and Get the Basic Structure Running Chapter 10: Moving Around, Collisions, and Keeping Score Chapter 11: Summarizing Your New Coding Skills Appendix A: Initial State Machine files Appendix B: Completed code files for Chapters 9 and 10
Learning C# by Developing Games with Unity 3D Beginners Guide Ebook.
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Learning C# by Developing Games with Unity 3D Beginners Guide Ebook.
SHARE BY GK
Computer Knowledge